Sea of Thieves (Rare. PEGI 12) is a first person adventure game in which players sail the seas as pirates playing either solo or as part of a multiplayer crew.
The game was initially released in March 2018 on Xbox One and Windows PC. Since then the game has regularly received updates. The 2.0.5 update, released earlier this year, added some additional accessibility settings, including some that we often look for in our work at SpecialEffect. The full list can be found in the release notes here: 2.0.5 Release Notes
Toggle Radial Menus – With this setting ‘On’, players are able to to press their input once to open a radial menu, rather than hold it for the duration of choosing and selecting an item. Pressing the input once more after your selection with the joystick will confirm the item. More info on this setting can be found here: Support for Radial Menus
Sticky Radial Items – Turning ‘On’ this setting when using a gamepad allows players to release the joystick before selecting an item, rather than holding it. More information on this setting can be found here: Support for Radial Menus
Reduce Hold to Interact – Certain actions, such as loading a cannon, dropping the anchor or repairing the hull, require players to hold an input for the duration of the action. Turning this setting ‘On’ allows players to complete these actions with only an initial press of the input. More information on this setting can be found here: Support for ‘Tap to Interact’
Reduce Hold to Use Item – When turned ‘On’ this allows players to toggle an items action with a press rather than hold the input. To stop the action the player will press the input again. For example, this applies to aiming a weapon, playing an instrument or raising a lantern. More information on this setting can be found here: Support for ‘Toggle to Use Item
Additional Guides to the Accessibility Settings in Sea of Thieves can be found here: Accessibility Guides