Forza | Accessibility Interview Segment

 I think that’s what any game designer in this industry really wants to do is build a game that everyone can play”

Alan Hartman, Studio Head of Turn 10 at Microsoft Game Studios and SpecialEffect honorary Vice President, was interviewed in a segment on accessibility in gaming in this month’s Forza Monthly.

In the eight minute segment (above, from 36:49 to 45:05), Alan talks about accessibility in Forza, the work of SpecialEffect and the accessibility sprints at Microsoft studios.

See also:

How to Choose Settings in Forza Horizon 4

Forza 7 ‘Super Easy’ Steering | Controls Walkthrough